Transform Your Game Ideas into Complete Concepts with the All-New Game Concept Tool

New Game Concept Tool

So you love playing games. You enjoy customizing your characters. You’ve probably heard about this thing called vibe-coding, and you are annoyed about why no one has made an AI for you to make a game with just an idea. Despair no more.

Pikoo.ai is the place where you can transform your game ideas into complete concepts with the all-new game concept tool.

Why Most AI Vibe-Coding Tools Fall Short for Games

The problem with most AI vibe coding tools is that they are made for vibe-coding websites, and then they are just marketed to indie-game developers so that their product can have more reach and audience. Pikoo is made exclusively for the game designers. When you write a prompt for a game, our game concept tool is NOT too eager to please. It is actually sincere. This is why it responds to your prompt with clarification questions. We understand that prompt engineering is another skill, and we do not want to run into the same issues as other game creation platforms, which require coding or generic, vibe-based platforms that can handle fundamental game creation.

Why Detailing Game Concepts Actually Matters

Let me take a sidebar to tell you why detailing out game concepts is super helpful:

  1. It helps you gain clarity: The bizarre world or idea in your head gets on paper when you answer questions for the person( or AI) who is going to develop your game.
  2. It limits the scope: Dear child, newbie, oldie, we ALL underestimate the scope. Elon Musk is still guilty of underestimating the scope of work required to complete something, and he is the CEO of a 2 trillion dollar company!! Defining the scope multiple times is efficient and helpful.
  3. It helps you iterate fast: Even though, at the press of a button, you can make a game with Pikoo AI. Getting the clarity of what you’re asking it to make is absolutely brilliant because if it is getting it wrong, then you don’t have to play the whole game to find out, you can find out from the images. Also, iterating on a visually unappealing design is less painful.
  4. Collaborating gets easier: Talking to people about a pen-and-paper prototype is easier. Their changes feel more organic, as they also come in the form of pen-and-paper suggestions.

And there are a few more reasons for why you should make a rough concept but I don’t want to bore you to leaving. Let’s turn an idea into a concept with Pikoo.

Turning a Simple Idea into a Game Concept

Let me lead by example. When you tell Pikoo something as simple as:

My prompt:

Make me a shooting game.

It responds with:

System:

Cool! Shooting games are super fun! Let’s dive in and get the basics down.

  • Gameplay Style: Are we talking about something like “Space Invaders” where you shoot enemies from the bottom, or more like a “top-down” shooter where you see from above and shoot in different directions?
  • Winning the Game: How do you win? Is it by destroying all enemies, reaching a certain score, or lasting a certain amount of time?
  • Game View: Are you thinking of having a side-view (like a classic arcade) or a top-down view?
  • Controls: How would you like the player to control the character? Arrow keys, WASD, or mouse?
  • Game Objects: Will there be enemies, obstacles, or power-ups to collect?

Let me know, and then we can visualize it with some ASCII art before getting to the code!

Refining the Concept with Clear Choices

Notice that it asks clarifying questions that will help you build the game further. Gain more clarity on what YOU would like to make. I want to now tell it that I want to make a side-scrolling game where I have to reach the end of the stage. Let’s say I want the computer to send 20 enemies at a uniform interval time. I prefer arrow keys. I want to have 1 key that I have to jump and collect.

My prompt:

Make it side scrolling. Win by reaching a end of the stage with a key. The key is supposed to come somewhere along the way and I must jump to collect it. Let’s keep it a side view. Arrow keys for control and space or click for shooting. The only extra object is the key that I jump to collect.

System:

Got it! Here’s a quick sketch of your side-scrolling shooting game with keys to collect:

YOUR GAME DESIGN

What you’ll make: A side-scrolling shooting game where you collect a key to unlock the end stage while avoiding or shooting enemies.

The Setup:

You control: A player that can move sideways and jump

Goal: Collect a key to win by reaching the end of the stage

Watch out for: Enemies

Controls: Arrow keys to move, Space or click to shoot, Arrow up to jump

Tech choice: Phaser 3 Why: “Phaser is perfect for side-scrolling games with jumping and shooting!”

HERE’S YOUR GAME!

Game Ideas into Complete Concepts

Legend: [P] = You (Player) [E] = Enemy [Key] = Key to collect [ ] = End of stage

Controls: Arrow keys to move, Space or click to shoot, Arrow up to jump Goal: Collect the key and reach the end of the stage to win!

Does this look right? Just say “yes” or “looks good,” and I’ll start building the code! Or let me know if you’d like any changes. 😊

The Point of the Concept Generator

This looks cool. And this is the point of CONCEPT GENERATOR. This is NOT a fully playable game. This is the concept. When the AI returned specific questions, it ensured you were aware of different possibilities while keeping the number of decisions to a minimum. Furthermore, it created an ASCII art to help you understand the game.

From Concept Today to Game Tomorrow

Once you understand this concept, if you’re happy, simply say “Yes” or “looks good” to the AI game generator, and it will create a game. You don’t have to have a ready game to show your friends, team, or anyone to get them excited about an idea. Even well-written concepts and basic ASCII visual representations of your games can get you a lot of information to plan or collect feedback.

I went ahead and pressed yes on my game. The game that came out was… none of your business. Focus on the game concept today. Turn them into the game tomorrow. Or maybe today only. You do you. Bye!

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